Runtime Inspector
An in-game hierarchy browser and component inspector for debugging on mobile, consoles, or builds without the Editor.
Setup
- Drag the Runtime Inspector prefab into your scene
- Or add the Logix / Runtime Inspector component to any GameObject
Controls
| Key | Action |
|---|---|
| F11 | Toggle visibility |
| Scene dropdown | Switch between loaded scenes |
| Search box | Filter GameObjects by name |
| Expand arrow | Show/hide children in the hierarchy |
| GameObject click | Select an object to inspect |
| Component tab | View its public fields and properties |
Features
- Live auto-refreshing field and property values
- Formatted display for Vector2/3, Quaternion, Color, Rect, Bounds, and enums
- Safe reflection with try/catch - reading a destroyed object never crashes
- Draggable, resizable window with the same look as the Runtime Console