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Runtime Inspector

An in-game hierarchy browser and component inspector for debugging on mobile, consoles, or builds without the Editor.

Setup

  • Drag the Runtime Inspector prefab into your scene
  • Or add the Logix / Runtime Inspector component to any GameObject

Controls

Key Action
F11 Toggle visibility
Scene dropdown Switch between loaded scenes
Search box Filter GameObjects by name
Expand arrow Show/hide children in the hierarchy
GameObject click Select an object to inspect
Component tab View its public fields and properties

Features

  • Live auto-refreshing field and property values
  • Formatted display for Vector2/3, Quaternion, Color, Rect, Bounds, and enums
  • Safe reflection with try/catch - reading a destroyed object never crashes
  • Draggable, resizable window with the same look as the Runtime Console